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Absorbing those enemies is so satisfying and very smart decision to include a counter that goes over the maximum so no soul is wasted! I really love that palette too! Awesome job!

Thanks for the compliment and spending  your time to play the prototype!  Glad you enjoyed devouring souls from the minions under the dead sky! Wanted to explore the gameplay more thoroughly in depth using the soul mechanics to design challenges, but the inevitable time constraint got us.