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Loved the secret agent shenanigans! Even if it was mostly just sneaking around. The dialogue boss battle puzzle at the end was fun.

I only opened my inventory after that dialogue scene because I got a soldier outfit, then noticed a priest outfit and the items I had collected but had not used anyway. It would be cool if I had to actually use the items and outfits in the game. I got by just sneaking around.

I liked how the collectibles were highlighted, but it caused a minor confusion when I tried to pick a "highlighted" candelabra from the wall before realizing it was just emitting light as normal.

The visual style was pleasant and the music complemented the "agent" vibe.

(+1)

Theank you very much for playing and for the feedback! Yes, the diguise mechanic was implemented but sadly didn't have time to flesh it in the game itself, the idea is to have visually distinct disguises that actually affect the game mechanics!

Will take your comments into considerations, thanks again!