Art Update:
Excuse the bad GIF quality. I used clip champ to make it. Also the Male Opponents arm is a bit messed up on the Four leaf clover and Zip tie. I need to fix that. Don't worry about the Male Opponents arm clipping when using the Syringe, my plan is to remake the table to hide the clipping.
Can they look... better.
Well, I actually wanna keep it this way, as long as its like "cell animation", also It would be slower if I tried to import more frames. The reason being that RPG Maker doesn't allow animations for enemies, I had to trick RPG maker into thinking the individual frames are enemies.
So since I cant use Krita's animation renderer I have to crop and save them individually. Then I use RPG Maker's event system.
Also I can only add 999 enemies in rpg maker. I don't think this would be a huge problem. However, keep in mind I'm going to add more items, that need animations, and also more enemies which means even more animations.
Thoughts on Buckshot Roulette Online:
Critical Reflex has made another post on Steam stating:
"To celebrate we have prepared many, many surprises for you throughout the whole month waiting to be unpacked, like an advent calendar of sorts. And we’ll be launching the BUCKSHOT ROULETTE Multiplayer Beta as one of the gifts — sorry for spoiling the surprise a little. Hope you don’t mind."
I'll indeed be looking out for any content I can stea-... borrow. If they state anything that I feel like I would like to have in my game, then expect me to talk about it.