Honestly my initial impression was confusion. I thought when I opened the chest they were all empty and I had no way to get past a ladder/kill an enemy. I think this could be improved a lot by giving feedback to the player when loot was found and or open the inventory for them when they find something. I had to re-read through your description and remember to open my inventory to realize I had been picking something up the whole time.
Something else I always love with item collection games is seeing them on the player as you move around the world. Could be a fun addition to yours. I think the hammer didn't show up when attacking?
We also made an item collecting game if you want to give it a playthrough :)