Your game starts at 11:23. The world and character designs were bright and colorful. The slimes were cute which made the boss at the end more of a surprise. Collecting apples was fun and hopefully there will be a payoff like using them as currency to buy abilities in the final build. Our only bug was using the umbrella to fly as far out as we could and getting stuck behind the tree which blocked the exit. This seems like it would be perfect fit on phones and tablets. If merch was made for this game, slime plushies would sell very well. Keep up the good work!