All characters' personal storylines in the barracks will be player-dom focused. The player needs to gain control over them first before they can safely do anything else with them. I am intending to keep submissive content connected to the worship minigame at the gate and expand on it from there, so that the player would always have a choice on whether to seek it out or not. Having player-sub content forced onto the player unexpectedly can be a turn off or even upsetting for players who are more dominant who did not opt to see it.
Viewing post in Kinda disappointed in Red's story
while I understand not wanting to jump someone with submissive pov content, I figured that's what the dialogue options were for, so we could branch off,
And again it was mostly the first cg scene getting my hopes up for something different like Kat's barn scene or something,
Positive note because I don't want to just be a negative jerk, even on my ancient PC the game is very stable,