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(+1)

The audio either broke eardrums, or was broken itself. At least right now it doesn’t dangerously break eardrums.

Although… it’s funny how everyone says the bugs are in-topic. Makes me really rethink the way to make and understand how players interpret your game. Veeeeeeery interesting thing, though. Thanks!

(+1)

Yeah in my game people said it was really spooky, which wasn't even my intention, it was a byproduct of the fact that I had to use only 6 lights because of WebGL limitations in my HTML export :D It's interesting indeed