What the heck! This could be a full-blown commercial game sold on Steam (or free to play on mobile if that's more your thing. I played it for more than an hour, there was plenty of replay value particularly when I noticed the upgrade window in the menu. You have a great gameloop and lots to play. There was some lag everytime a storm showed up.
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Oh my god. This is the most encouraging thing I've read all week. I think my heart just melted reading your comment HAHA. Thank you so much for playing it and this is super encouraging to read because a few days ago, I sat down and had a long think about the vision for this game and with everyone's feedback, made me decide I want to try to push this game as far as possible!
I would really like to put this on Steam although I'm not sure how much content is needed to get there. Stormbridge feels like such a short game and I definitely need to gather a lot more ideas on how to expand it further beyond just a jam game. Nonetheless, the encouraging words by everyone makes me want to try and I hope you'll get to play it once I roll out the updates sequentially!
Noted on the lag! I have applied some optimizations and gave the storm a health bar and combat variety which I'll release tomorrow after the rating period concludes!
Also just tried your game! Very quirky, humorous, glorious sound effects, and the escalating music and tension is just *chef kiss*.
Right! I'm pretty pumped right now and I'm gonna go for Steam! I'll keep working on it for a couple months I think. I actually don't know how long I should give myself for this game haha, and probably the hard question will be when to stop and just launch it on Steam. Hopefully this post ages well :D