This game is like Crypt of the NecroDancer meet Super Sonic - quite challenging and fast-pace. Took me a while to get used to the ducking and man the timing isn't forgiving. Once I started to get the hang of it it became very enjoyable and I realized this is more of a rhythm rush than a platformer. I really think this game has a lot of potential! Feel like the timing of the jump and the duck needs to be more forgiving so the flow isn't broken as easily. Def one of the most unique ones I've played in the submissions.