I spent a good portion of the last week to create a new background character for the mining level in Savanna Sam. The mine in the game is operated by a company run by meerkats. So, I needed a meerkat miner that would populate the level while Sam is traveling through it.
I used this opportunity to try and document even more of my process. This time, I recorded a timelapse of me sketching the meerkat miner:
This is the resulting artwork:
I then used this as a reference to model and texture the 3D model of the character:
Of course, the model needs to be rigged and animated as well!
And now, I can place these little guys all over the level:
I’m quite happy with the outcome, and I have once more learned a couple of things, especially in regards to rigging and animating. :-)