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I was incredibly torn on how to feel ab this on an initial listen, but after listening again I think i see the vision, absolutely agree with the comment that said they were getting some IDM vibes, I think you capture this more ambient electronic style pretty well. I think my one word of advice would be to watch out for some of those lower not necessarily tonal tones, because sometimes they really take over the mix and make everything sound a bit muddy, especially when the general track is so quiet. So either lowering the volume on some of those lower notes or boosting the rest of the track (probably that tbh) will help all the parts stand out better! Well done.

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Thanks for listening and for the insights on improvement! I really tend to go looking for those really low tones naturally, so I'll take that in consideration for future tracks in the game sound making aspect! Thanks and cheers!