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(1 edit)

Version 1.0.0

This was the first official release.

Version 1.0.1

-Fixed an issue with using the 12345 keys to aim spells.

Version 1.0.2

+New equipment and monsters were added.

=Increased the average number of rooms per floor.

=Summoner and pets are fully healed and spells are refreshed when descending to a new floor.

=Depth text is greyed out when corruption has ceased.

-Stop the player from unequipping items if there is no space in the inventory to do so.

-Fixed projectile attacks to properly handle critical hits (if applicable) and fixed issue where projectiles incorrectly penetrated target PV.

-Fixed crash when descending stairs immediately after loading a save file.

Version 1.1.0

+Visuals received an extensive overhaul in order to improve gameplay clarity, especially for colorblind players.

+Added dungeon stratums. Players will now progress through floors that have many unique properties in their journey through the dungeon.

+Added dungeon chasms. These spaces do not block line of sight but only flying creatures can move through them.

+New equipment, monsters and spells were added.

+Added AOE attacks. Certain spells can now cause damage in an area of effect instead of being a projectile.

+Added debuffs. Certain spells can now inflict a temporary reduction in stats to the target.

+You can now replace an existing spell if you already have 5 spells.

+You can now swap the position of pets and spells in the UI by pressing S.

=The player is alerted with a message when all monsters have been defeated on the current dungeon floor.

=Clearing out all monsters from a dungeon floor will grant the player and pets a permanent 1 HP bonus.

=Treasure rooms now contain more dangerous monsters.

=Chests and flasks are less common, and potions are more common.

=The potential synergy of pets has been increased.

=All types of potions have been buffed (they are now stronger than flasks or spells that produce similar effects).

=Flask of healing has been nerfed to only heal 50% HP.

=Potions of healing are more likely to drop.

=Increased the affinity requirement for telepathy.

=Stop the player from casting healing spells on a character that already has full HP.

=Added proper descriptions to the familiars in Look mode.

-Fixed toggling full screen mode using the right alt button.

Version 1.1.1

+Added a message log that can be activated by pressing the + button. It displays the most recent 1000 messages from the game. You can navigate the log using arrow keys, pgup/pgdown and home/end.

=Added a story.txt file to the game folder describing the basic plot of the game.

=Adjusted text colors. There is now a standardized message color scheme for increased clarity.

-Fixed a typo in the speed growth message.

-Fixed various errors related to closing the game window while the player is navigating in-game menus.