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(+2)

Great take on the theme! One problem I had was finding enemies - no matter I did, it seemed like after about five minutes I couldn't find any. One way to handle this is to keep the number of enemies in the playing field constant like Vampire Survivors does. A combo system and adding a bit of extra juice with particle effects could go a long way towards making this an even more engaging play. Good job!

(+1)

Thanks !

yes the spawning system needs some tweak

A combo system was in the scope ! but had to go to give some times to audio :D