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(1 edit) (+8)

This game is great and has great aesthetics but I think there's still room for improvement, so here's my 2c.

  • It seems that there's no dedicated area to get beast digimon experience, the closest to that is the ice one but its divided with aqua which already has 3 areas going for it.
  • Lots of digimon to recruit lack any sort of info on what the criteria to recruit them is. Now I know this is reminiscent of the DW games but that's not really one of their strong points.
  • Kill requirements for U+ evolution seem a bit high. 7-10k kills? I think a player would need to get well over 100hs of grinding for that.
  • There's no use for tamer points after lvl 75ish.
  • Equipment after champion level doesn't seem to drop ever.
  • Age seems irrelevant. I can get some megas within 3 hours so instead of using the same mon for several days I change it when I get bored, hence I still haven't had a digimon die yet, also the tamer skills related to that never become relevant.
  • Suggestion: Data from digimon is very easy to obtain with the tamer skills unlocked so the box starts to get bloated and there's really no use for so many mons maybe add a chance to drop something like attribute exp?