Is there any end goal? Or are you just doomed to die as you inevitably run out of things to feed upon within the finite world of this game?
Other than that, I must say even with the tech-demoey aspect of this game I really like the aesthetic. Not just the cool physics based pixel stuff. But also the "monster" design, those are really unique. The tiny thingies look like tasty beings that may not be asking to be devoured, but I can't bring myself to not devour them. Especially when I play as this somewhat big guy who... got an Eye on his shoulder with a MASSIVE WEIRD ARM TO DEVOUR SOULS. And then we of course got the Dark Sign and Black-Dark-Mind from Kirby... Cool, I like it.
Also fun thing I noticed:
All the tiny devourable men run away from you as you approach the cliff on the right. Dunno if that's a technicality, a desired thing, or just plain coincidence. But if was funny seeing their undeveloped ai walk away off the cliff... slowly... very very slowly.
Also I'll note down that Cormac McCarthy in my head, sounds like I could find some cool stuff when I read up on that.
Edit: Also sorry for having to point this out, but from what I can see this is neither a metroidvania (as stated in the tags) nor a SoulsLike. Unless I missed some metroidvania-aspects. And SoulsLike is so misused, something having a Souls-inspired dark tone is probably not the worst misuse of the term I've seen.