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(+1)

Really unique mechanics here, this one feels pretty close to a full game! I'd definitely want to see this one polished up into a finalized game. The puzzles here really had me thinking and I liked the graphical flair as you lose more bandages.  In the future I'd suggest figuring out how to use tiles for the gameplay objects instead of free-placed objects, having 5 or 6 things onscreen dragged the game to a crawl.