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(+1)

Sure:

Win 10 64 bit

i7 7700k OC to 4.6 GhZ

16 GB DDR4 Ram

GTX1080

Game installed on SSD C:\ drive

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Have tried playing a few more times since this post. Made sure my firewall wasn't blocking, (although I'm not sure why it needs a connection, unless you're using Unity analytics?) Have gotten the error everytime. Re-installed game and still got the error. The only thing that changes on the error are the numbers (Entity and ID).

Otherwise fun game. Can't wait to be able to play it more.

Thanks.

  - Jason

Hey Jason,

First of all, thanks for trying and for being so helpful with the bug report :) 

Unity Cloud error - Analytics is a good guess. We aren't actually using it for anything, at least not intentionally, but had it as one of the installed packages, so I've removed that now. Maybe some Asset we're using is trying to send an anlytics event... weird, in any case. Haven't seen it myself.


"Cannot get component" error - whoops, that's just my bad programming. Some Entity trying to access the Health component of another (probably destroyed) Entity's Health. If you get it again, then getting a log file could help debug that specific case - the log file has some more lines to see more specifically where that specific error stemmed from.


Again: thanks for playing, glad you enjoyed it!

(+1)

I tried to send this using "feedback" on the game menu but I'm not sure it worked so:

Found another bug. On the main menu if you click the "Mapgen seed" text so your cursor is there, then you click the "+" above it, you will get an immediate crash. telling you "Attemping to select while already selecting an object." Was able to reproduce everytime I tried.

(1 edit)

Hey Jason, thanks for letting us know! Will fix it for a next release. Oh and the bug report from the feedback form did arrive, just so you know :)

(+1)

Hey guys. Was streaming the game tonight and still having a lot of the "NullReferenceException: Object reference not set to an instance of an object" and other errors. The first error tonight seemed to occur when I was "looking" at a floor tile (with V or L). After that error (which was different from the one above) I got a ton of the "Null" errors. It still allowed me to play into floor five until it finally stopped allowing me to do anything besides open the inventory. Tried to use the feedback form in game but game wouldn't allow me to click "Submit." If you want, next time I play I can send you a log file after it crashes. 

Only other thing is that now that you've redone the art it doesn't scale well to my 1440p monitor. It's like everything is too small. Not just the UI but everything. Never had a problem with it before this update so I dunno.

Thanks

Hey! We've had a fiddle with the UI since the last build, so I'm sure something is causing a hiccup at 1440; likely explains Submit not registering as well (but we did receive feedback yesterday, a few times — so there's likely a separate notification issue as well). All conjecture on my part, but I'll huddle with Rauno and we'll get it situated. Thanks again!