Thank you so much! I'm proud of the customization and accessibility options we're able to offer.
Do you think it would be beneficial to have more direct tutorialization, like a popup saying "try pushing the feather into these"? My hope was that with so few things on screen, it'd become obvious what to do because there isn't much else you can do.
59 seems respectable for the first try! I've thought about an in-game counter as well, but didn't want it for the first playthrough. It could be something you unlock by reaching the end for the first time.