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(+1)

That is amazing feedback! I've speaking to my team about this as I write. Something to keep track of everything would be great (and we ran out of time so the special ending doesn't have any CG to it)

A break would be great! I might need to add the hours to a 12 or 24 hours shift, which is also realistic since I had that during pandemic lolol

Glad to hear that about the feedback. 👏

That makes sense re: the special ending - the time crunch is real lol.  It's honestly impressive how much artwork y'all finished in just one month for the jam! ♥ 💪

A 12 hour shift for a "full" release would be cool. 👀  Should give ample time for some calmer sections in between story beats, and even give you a chance to add more patients, if you wanted to and/or flesh out (heh) existing ones.

IMO, 24 hours would prolly run the risk of (even worse) scope creep: true horror when it comes to game dev. 😱 😂

Also, oof... sorry to hear that about your pandemic shifts.  That sounds brutal even during "normal" times. 😢