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Spent about a week playing legacy and got to the point of Sora scene and felt like that was the last straw came back to read the comments here and found out I was playing legacy. I gave the remake a try and was stuck wondering at different points who are you and are you going to die because I don't remember you. Overall, I liked the new look for all the characters, and I can tell you used your experience in writing to do a better story although legacy had a little charm. The thing that was rubbing me the wrong way with it was forced relationships and choices not effecting much at least at the point I decide I didn't like it. I'm not sure how much the remake will follow along the legacy but a lot of times it was say something or not and get the same result (like with Rosalyn chest scene. nothing wrong with it just no difference with what choice you make), maybe I don't feel like screwing a zombie but want to screw a vampire, while light and dark was hinted at it would change the story it didn't at the point I got to and the points those decisions appeared it was, be an asshole for the sake of being an asshole. I didn't like Fuyumi because how aggressive she was but like Sora but nope story demands I screw both of them without a choice to do none. I like the game for the most part it had humorous parts and while it was a shotgun of tastes for characters, they were distinct enough to be likable.