The second line of locations - when you visit the Living Room for example - both looks kind of strange warping in like that, but of more concern... it pushes the clock off the top of the screen.
And the clock won't come back. It's gone. I think it went to buy some milk and maybe a pack of cigarettes.
But even when navigating to other rooms (or any other areas on the map outside) that don't have this second row of locations, the clock is still gone. I hear time passing - the frantic beeps as the non-existent clock marches inexorably forward after I do anything - but I don't SEE time passing.
When the game decides that enough actions have transpired to move into the next "time block" (Morning --> Afternoon, for example) the clock will finally return. Mockingly.