Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

0.4.5.0

Additions:

- Simplified the "Get The Ball Rolling" popup.

- Dragging the recipe slot from the crafting popup will now clear the whole recipe.

Balance:

- Changed the scaling for personalities, each one will now have a larger impact on what they're supposed to do.

- The "Vitality" personality type now also increases how fast health is regenerated after a raid.

- Two of the personality types have changed:

- Nocturnality -> Is now "Needyness", determines how much likely enemies are to target the hero and leave drops for them.

- Amiableness -> Now determines how often heroes will try and work together better in raids.

Other Changes:

- Ventura will no longer talk in the tutorial when popups are active.

- Heroes will no longer ask for item staple restocks while they're out on raids.

- Changing colours will now update popup's visuals.

- If every hero in a raid has the same inventory, the inventory selection will now default back to being set for each hero.

Bug Fixes:

- Some of the personality impacts weren't being calculated right. (Actually most were not working the way they should have.)

- Starting heroes were spawning with higher personalities than should be possible.

- Fixed a bug caused by placing a notice board in the guild hall.

- Fixed some errors related to the new colour system.