0.4.5.0
Additions:
- Simplified the "Get The Ball Rolling" popup.
- Dragging the recipe slot from the crafting popup will now clear the whole recipe.
Balance:
- Changed the scaling for personalities, each one will now have a larger impact on what they're supposed to do.
- The "Vitality" personality type now also increases how fast health is regenerated after a raid.
- Two of the personality types have changed:
- Nocturnality -> Is now "Needyness", determines how much likely enemies are to target the hero and leave drops for them.
- Amiableness -> Now determines how often heroes will try and work together better in raids.
Other Changes:
- Ventura will no longer talk in the tutorial when popups are active.
- Heroes will no longer ask for item staple restocks while they're out on raids.
- Changing colours will now update popup's visuals.
- If every hero in a raid has the same inventory, the inventory selection will now default back to being set for each hero.
Bug Fixes:
- Some of the personality impacts weren't being calculated right. (Actually most were not working the way they should have.)
- Starting heroes were spawning with higher personalities than should be possible.
- Fixed a bug caused by placing a notice board in the guild hall.
- Fixed some errors related to the new colour system.