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1) "Achievements" is misspelled literally everywhere you've written it lol.

2) Zero effort was put into the UI or making it look like a game in any way.

3) There's a good reason idle clicker games make auto clicking one of the first things you unlock. This "game" locks the auto click behind around a 5-10 minute playtime, then even when you unlock it, it has a 4.8 sec cooldown? Absolutely bonkers idea. What exactly is the "game" here?

4) If you do the math, the achievements are actually impossible to 100% without grinding for an actual month straight.

Edit: Actually, there's already 2 achievements I should've gotten but didn't get. So the "game" is actually impossible to 100%.

It is a fun concept, I will say. But Gamsy is also correct about everything else. The balance/scaling/achievements are WAYYYY off to the point of silliness. 

With that in mind, once you add more to the prestige system (like quite a lot more) it could become a solid game. Again, very solid/fun concept. Just lacks balance in a major way. Especially when one of the achieves is to reach like 2 months per sec, atm that is not remotely possible lol. 

But keep it up! Just keep balance/scaling in mind ;)

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dude, what are you doing ?? KSI just dropped into the thick of it !! get off itch.io and go watch it !!!

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from the screen to the ring to the pin to the king wheres my crown

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the betas have downvoted me its time for us sigmas to rise up
#sigmanation #skibidigang

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dont worry alpha lord have my upvote, you worked hard for it 
#sigmanation #skibidigang #678daymewingstreak

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Imagine unironically watching KSI lmao

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i cant imagine it, i dont watch KSI but his new song is the best shit i've heard since SOAD stopped releasing songs
#sigmanation #skibidigang