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First of all, I want to praise this art, it’s beautiful, magnificent, stunning, spectacular, and perfect! I truly loved the entire aesthetic of the game, it’s so charming.Along with the music, it creates an extremely pleasant and mysterious atmosphere, you did a fantastic job with that!

Regarding the art, the menu is exceptional! I really enjoyed the animation and admired it for some time before finally starting the game.

I believe the main area that needs improvement is how players are guided toward their objectives. I know this can be quite challenging, especially in a jam, but it felt really confusing about what we needed to do and how to do it.

I read some comments and noticed that many others had the same issue. The biggest tip I can offer for improvement is to start with a simple, step-by-step approach that leaves no room for the player to make mistakes.

For example, guiding the player with the first client and keeping things within a predefined limit so they don’t mess up and negatively impact the rest of the game. Once they understand how it works, then the consequences of their decisions can be entirely theirs.

Overall, it was a really enjoyable and visually rich game, congratulations on your work!