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I really enjoyed it, reminds me of awesome Flash games I used to play. One thing I didn’t understand was plane physics. It feels like there should be some difference between how you rotate your paper airplane and how it flies, but it doesn’t really fly like a plane. I.e. if you angle your plane down, it doesn’t seem like you lose any height.

I still loved it, finished it 27 days :3

(+1)

Yeah, the mouse positione does give your player a little boost in that direction, but with friction, gravity and all, it just becomes really watered down.Maybe I should give it more power, but then it would be even harder to make the player stay still on the ground when it's done bouncing(and still-detection is pretty buggy already)...