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Hey, could you please try the new version I’ve uploaded, 0.0.2-r18? Turns out there indeed was mishap with how GTK libraries are packaged inside the Appimage, it is hopefully fixed now thanks to your report.

(1 edit)

Uh, now it’s another stacktrace

image.png

I extracted it and… same error window.

❯ ./AppRun
 ==> Performing warm boot.
   -> Runtime directory is /tmp/squashfs-root/usr/bin/
   -> Resource directory is /tmp/squashfs-root/usr/bin/
 ==> Running boot hooks.
 ==> Reloading foreign libraries.
   -> Loading foreign library #<LIBRARY LIBALLEGRO-NUKLEAR>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_VIDEO>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_TTF>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_PRIMITIVES>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_PHYSFS>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_MEMFILE>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_IMAGE>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_FONT>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_DIALOG>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_COLOR>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_AUDIO>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO_ACODEC>.
   -> Loading foreign library #<LIBRARY LIBALLEGRO>.
   -> Loading foreign library #<LIBRARY LIBFFI>.
 ==> Launching application.
 ==> Encountered unhandled error: Initializing display failed
 ==> Running quit hooks.
(1 edit)

Unfortunately I cannot do a lot with this one — it simply means that something is wrong with your display drivers and they’re not capable of creating hardware-accelerated OpenGL windows.

I can run glxgears and other games fine.