Thanks for giving it a try and for the feedback 😊! The pacing relies quite heavily on unlocking moves quickly, but I am thinking of cutting down on how many turns it takes to build up combos so that it's easier to unlock those moves without having to play through at least 5 turns each time :). I do also want to add a way of seeing the actual stats for each ability in the game so it's easier to work out what the difference in speed/strength/crit. hit rate etc is but ran out of time before the jam deadline 😅