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This is a very clever use of a limited range of assets, which is to say a good design for a jam game. I like the one-letter Quick Menu that expands into a full menu title when hovered, it’s a good way to keep things compact while still giving enough information.

The narration at the beginning could totally use some extra space between the lines (and a different font to match the game). There seems to be some flickering. I don’t get what causes it (maybe you should use cg0 so the image gets faded in from zero alpha instead of 255->0->255?). The characters are lively and expressive. A nice little game with more ending variety than I thought from the setting. Good job!