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A Promising Concept Marred by Execution Issues - 2/5

I recently played "The Report: The Eastwind Creature"  and while it showed glimpses of potential, several issues detracted from my overall experience.

Areas for Improvement:


  • Translation: Unfortunately, the English translation requires significant refinement, making it difficult to fully immerse myself in the story.
  • Driving Mechanics: The driving segments feel clunky.
  • Pacing and Gameplay: Some actions, such as bed interactions, felt unnecessary and disrupted the flow. More engaging alternatives could enhance the player's experience.
  • Movement: The walking speed is too slow, and the lack of a sprint option makes exploration tedious.
  • Audio: The constant music loop becomes grating, and the absence of ambient sound effects detracts from the atmosphere.

Positives:


  • One Effective Jump Scare: The game managed to catch me off guard with a well-timed fright.

Baffling Moments:


  • Random Encounters: Some elements, like the horse in the motel room, left me perplexed and wondering about their significance.

Overall:

"The Report: The Eastwind Creature" feels like a game with a compelling idea, but it's hampered by filler content and rough execution. With refinement in translation, gameplay, and audio, this title could reach its full potential. As it stands, the frustrating issues overshadow the game's promising concept.