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Part of what makes precision platformers appealing is being able to retry instantly after failing. I died a lot here, and being kicked to the level select screen made it a bit tedious to retry. Besides that, this is a super well polished game, lots of content, beautifully presented. Awesome game, congrats!

(+1)

thanks for playing! we did originally plan on having a proper death screen, and had the kicking back to level select as a place holder. but i think we forgot about the death screen lol