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It's gritty and dark in an evocative and well-written way. And I think after all these comments, we can say that the time mechanic is great, right? For me, it could easily be expanded into a more structural model for a setting or even a system.

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I’m definitely going to be using this mechanic in more of my modules where a clock makes sense, I hope others do as well! It was a total lightbulb moment. Using a die icon takes up so much less space than “if the countdown clock is at 4…,” and you run out of pages quick when making smaller zines