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(+1)

The pointcrawl-in-a-hex is something I hadn’t considered before, and it’s neat! Like how detailed and unique is every location, there’s many sessions worth of content here :)

I think I first saw the idea in the TTRPG book "Into the Wyrd and Wild," which has tables for generating a "dungeon" of trails and encounters within a hex of forest. I also saw a blog post somewhere that pointed out that a 6 mile hex is a lot bigger than people think. You could fit most of the real life Okefenokee Swamp in one.