All right so I took a quick look around goofed off for a bit.
First the good. Overall the vibe character model and scenery seems pretty good to me. You've done a good job designing not only the character but also the surrounding area that you can explore so far.
Though there's not a lot to do so far except goof off with some dildos and the moaning was very quiet. Also the animation interacting with a dildos was very blurry.
But honestly just the vibe alone and the work you put in I feel like you're sitting on a gold mine of potential here if you were to see it through. Honestly kind of like the idea of a powerful Gothic sorceress who used to spend her days lounging around in her mansion using that very magic to just get off to keep boredom away. " ooh a new spell?... how can I use this to get off?" Here are some personal suggestions.
1. Get you some story established first off. An opening with a reason why you'll be solving puzzles. Lower notes and journals to find along with it stuff like that.
2. Get some character creation in there let people modify the way the character looks and not just the clothing.
3. I would add at least a single enemy that is your goal to reach. Like she's supposed to be going through these puzzles maybe somebody locked her out of her own house and she needs to get to them and teach them a lesson.