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oof! hard not to judge this one on the fantastic layout and design. i'm still soaking in the idea of color coded dungeon levels with my choice of top-down and isometric. and a minimap for every spread? lovely! the random encounters being on a bell curve is also really great. the fact that delve shifts are handy there too is really, really great. those things plus a few d100 and spell references and a sink full of marbles really do sell the "made for Knave" label while not being at all inaccessible to another OSR.

Knave 2e wounds seem to be designed mostly to get adventurers to make a risk & reward vs run & rest calculation. but what to do when you're locked in (Recast) and unable to rest safely? the Potion of Cleansing Water and Margot probably help ameliorate that without turning down the tension, i'd guess. i'm a little bit fascinated by wounds and would be interested to know what playtesters thought of them throughout.

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Thanks for your comment! I tried really hard to incorporate what I thought was unique about Knave 😄 I’m really stoked you could tell! I was only able to playtest once, and my players avoided becoming Recast haha! I didn’t wanna force it on anyone, so I tried to leave wiggle room even though it’s still a threat.

That being said, I definitely need to test it again with Recasts and make sure it’s tuned up right. I tried to give them a few boons (less fall damage, same speed in combat) so that they didn’t slow the party down and had their own unique way they could interact.

But honestly I ran out of pages and time haha. If originally had a bigger role for Margot and was going to try for a d100 table of botched toy surgeries that would play with some toy body horror hah. (Like Sid’s toys from the end of Toy Story 1). I also wanted the players trapped in a dollhouse with an easy ‘escape the room’ situation that ultimately taught them the solution to a more complicated escape of the house… all too ambitious for 16 pages haha

Hopefully I’ll get some time to make adjustments after the jam 😄

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the sid-victims would have been interesting but i have to say those puppet strings everywhere seem plenty creepy! also, i think you'd have been well justified in recasting most of your reluctant playtesters in the name of (mad) science.

...and now i'm smitten with the image of one "tall" character loaded down with doll people like some sort of adventure opossum. and adjacent to "the little wars of hopsberry manor" (or is that too much? :D )!