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Great game! I personally feel the controls could use a bit of reworking. I think using q and e to rotate tends to favor the WASD controls, but using them means you can't move quite as easily after rotating since you may have to move your fingers between the keys. I think the best solution would either be to add a second option lower down, such as c, x, or z, or to just add in custom control options.  I also may just be biased as I have played a lot of Tetris on PC, and that is more or less the control setup they have. It would be nicer to have the option to restart a bit quicker since this is a more arcadey game, like maybe an option to skip through showing the tree. Anyway, just a couple of suggestions. Incredible job, considering the team size and time frame.

Thank you for your comment! I actually really agree about using ZXC. Initially the game had Z/C as rotate and X as place but through some limited playtesting, everybody told me they were using Q/E/Space + Arrow Keys. So I decided to remove the other controls, though I suppose I should have left them. If we continue this project, I will add a menu to select or rebind controls!

And I think a skip button would be helpful since the animation takes 10 seconds. Ill keep that in mind.

Again, thank you for your feedback!