I personally usually send someone to leafshade haven and have them there just constantly farming recruits, for the possibility of slave requests. I'm at over 13k on servants atm. Either that or buy them from the slave merchant, there's almost always a halfbreed there. Also, make sure you have the succubus/incubus (True variants if devil race) after getting great sexuals. That way you can always guarantee successful recruitment. The other reason I have someone stationed there for eternity is also to farm max factors near the beginning. Sure, it takes a while, (Especially that pissing tame factor lmao, oh my life for 15 excellents, ugh) but my usual start to the game is go leafshade, farm iron wood with myself and starter slave, wait til daisy pops us, have her come and get rough wood, buy food/axes for the first few weeks, until payments are done, bring everyone back to train them, make farms and various food collections and room upgrades, mansion rooms, luxury, master, iron wood farm, so on. Get silk and cloth on the go for aforementioned rooms, then send someone, usually starting slave or daisy (As she comes with auto good sexuals and therefore can unlock succubus immediately after harlot) then farm like crazy until they all have excellent all across the board, then for every new slave (Or with the SFPrevamp mod for marriages, subordinates, because I'm pretty sure the new spirit system conflicts with progeny auto training and being unable to actually train them or reset it, so no specialization acquirement available) rinse and repeat. You'd be surprised how many fairies have excellent on at least 2-4 of their stats. But I've noticed half-beast variants, full-beast variants, fairies and elves are highly popular there, Majoratively elves and fairies, but I've seen a few goblins/kobolds, even a centaur or 5 there. Gnomes heavily populate the mountains with dwarves and orc/humans millford and stonevale.
Viewing post in Cant complete a slave turn in quest
While that is a great idea, I did this in game day one. Don't think I'd have access to leafshade yet. I used the cheats to start trying to see what may or may not have changed, and admittedly, just breeze through without worry, because I'm here mostly for the story and world building. I like to write characters in a DnD like setting and this is a pretty close to a solo DnD campaign.
You can go to leafshade the moment you start, if you so choose. All towns and harvesting areas are immediately available upon character completion. It's how I farm ironwood to pay my debts until the last one of 7500. You merely click travels, then forests. It's right there the first option. So whilst farming ironwood, you make enough to pay for any tools/food/accessories/weapons/armour you need whilst simultaneously paying your debts and also levelling your physics. (The curled arm symbol) Then when all dents are paid, you can either return after getting getting enough ironwood and rough wood to make one at home, or keep going while simultaneously searching for slaves, which you can either use for guild quests or for factor upgrades via the slave merchant.