I’m curious about how you got that dungeon map created? It looks straight out of a very old RPG module! :) The first paragraphs were very, VERY nicely written, but I feel that they didn’t properly introduced me to the adventure. Your handling of theme is very good! I just think that having the writing serve the purpose of running an adventure is also very important :) Helping Dehinet regain her power sounds like a very noble undertaking!
Viewing post in Temple of Restoration jam comments
Thank you! That's exactly the vibe I was going for! All of the maps were done in Procreate. :>
Truthfully, this dungeon came together in about 4 days, and I didn't have much in mind for it beside "help a Chimera" and the general vibe of the environment; everything else kind of tumbled out from there.
I wanted to intentionally leave blank space + unanswered questions in the adventure for DMs to more easily slot into ongoing campaigns ("oh, this looks like some nonsense my Evildoing Faction might be up to"). I really like vague + evocative adventure writing, but from your comment and others it seems like I went too far in the direction of vague! I appreciate the feedback.