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I actually don’t use the default battle system so I never considered to make it compatible… will fix soon!

I make this fix if it help you :) thanks for the great plugin!

Game_Actor.prototype.updateVisualEquipmentSprites = function () {

        if (this === $gameParty.leader()) {

            const spriteset = SceneManager._scene._spriteset;

            if (spriteset && spriteset._characterSprites) {

                const characterSprite = spriteset._characterSprites.find(sprite => sprite._character === $gamePlayer);

                if (characterSprite) {

                    spriteset.createVisualEquipmentForCharacter(characterSprite);

                }

            } else {

                console.log(spriteset);

                //console.warn("Spriteset or characterSprites is not defined.");

            }

        }

    };