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Oh you have no idea how many times I asked "WHY ARE THE PLATFORMS SLIPPERY??" myself during development lol. I just couldn't fix it in time, I'm still really new to all this, have only been making games since the end of August. Also meant to add coyote time, never got around to it though. The first thing you mentioned does sound super cool, although it would break the levels quite a bit as it is. If I ever remake the game I'll definitely keep it mind. Proper physics and the damn platforms working as they should comes first though :D