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It was minimalistic and fun - I like the end scene))
Despite the very limited amount of mechanics puzzles become more interesting and the level design is very good here.
Your take on the ganre is definetely better than the original "sokoban" games. I can't say that this game could hold attention for hours but I make it to the end and it was satisfying. Good job!

Thank you for the detailed and constructive comment! I am thrilled that you mentioned Sokoban because that was our original inspiration for the game. We are talking about ways to expand the game in the future with more mechanics and adding new elements that hopefully keep people engaged for a bit longer.