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I have quite a lot to say about this short game.

What I liked about the game:
-The game's setting
-The simple story who goes straight to the point
-The character(s?)
-The skip function as I forgot to take a screenshot the first time...

What I think could be improved:
-More content. Currently the game feel like it is missing multiple hours of playtime to build upon its universe, its combat system and the people living in that world. I was disappointed when I saw the end screen.
-The AI generated musics were actually nice to listen to, but they don't have any loop, which cause the game to be in silence mode after a while. I would suggest finding some nice futuristic stock music to replace them.
-The font used makes it very difficult to make the difference between 2, 5 and 8, which is problematic in particular for the idle phase.
-The AI generated backgrounds don't feel too out of place compared with the rest of the game in pixel art, but they would definitively shine more if they were pixel art themself.

Dev questions:
1) I didn't have the impression the game changed at all between the different stages. It was "1 cutscene, 2 get new powerful ability, 3 battle" all along.
2) All the special effects in battle seemed quite strong, to not say too strong.
3) I don't anything against the concept of having a different gameplay for the upgrades. However I feel the current system is way too simple
4) See above. 🧚