Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I reproduced on 0.15.2 and 0.15.1.1. I think I'll need to review the 3D angle interpolation. Ah discord makes temporary links then : https://drive.google.com/file/d/1U2AbMnj4dMvCz8gI1Nqyg8L6qBNk517A/view?usp=shari...

(2 edits)

I tried your file and unfortunately (or fortunately) I still can't replicate the issue on 0.15.2. It only occurs for me on 0.16.

I really want to help you get to the bottom of this so I added another video comparing the two versions and how it only occurs for me on 0.16. You can see on version 0.16 when I rotate the object on the X axis with the gizmo, if I rotate the object more than about 48 degrees (watch the values in the transform box on the left) it just snaps straight to 90 degrees, and this is shown when I change keyframes. You can see what I mean in the video.

I am curious if you are able to replicate this process on both versions to see if the same occurs for you? If it occurs for you on 0.15.2 I have to wonder if it is settings related.