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(+2)

Me when getting to the last level: "wait I can choose what the guys do" xd

Reminds me a bit of old Fire Emblem, I like.

UX/UI can use some work though, as people mentioned a proper tutorial, volume & control settings, and "who am I vs who is the enemy" + and don't make people go through the credits & intro every level would be a few huge points to tackle.

Besides that, the music is great and you did a nice job with the art too. <3

(+1)

Thanks for all these great tips. We will keep them in mind for a future update!