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I really enjoyed the mechanic of changing palettes as part of the challenge to complete levels—it's a unique idea! Actually, I found myself wanting to switch colors with a right-click, as it would help keep my focus on movement without breaking the flow.

I also noticed that I sometimes hesitated when deciding which platform to reach next, spending a bit of time looking around. I’m not sure if that was the intended experience, but if so, it gives the game more of a puzzle-like feel, which is great if that’s the goal. However, if it's meant to lean more towards a fast-paced runner, encouraging continuous movement might help keep the action going smoothly. Overall, it's a creative and fun concept!

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Thank you so much for the feedback ! Actually, i initially wanted to make this into a puzzle game. Although i decided to change it into a fast-paced game after looking at the aesthetic and my non-existent time management :').  I guess i subconsciously landed somewhere in the middle lol. I will keep your feedback in mind for future games !