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I started working on a dungeon crawler game with cards representing chambers and it turned into more of a print-and-play and less of an rpg but there are some roleplay/improv elements at least lol. It's based on an nugget of an idea I've been toying with since I was a kid and this is a good excuse to develop it into something playable. The first few playtests have gone pretty well!

I couldn't keep it under 2000 bc of all the info for bosses, monsters, items, traps, etc., but there's no ordered lists or images and it's under 5000 at least 😅