I really like this game. I think it has the highest potential out of all weight-gain games on itch.io. The only thing this game needs now is time for all the ideas. I tried the game first on mobile, found it a bit buggy and hard, then finished it on pc. After I played on one save over a long time I made Erith massive, and then proceeded to make her eat the entire map as she was gigantic while having the rubik's cube skin.
Here's the screenshot I took.
After that I accidentally erased that savefile. But then I downloaded version 1.1 and started saving my games in a special folder. Then I started to find the endless dungeons to be a bit dull, so I started to check the code of the of the savefile.
Here's a portion of the savefile code in notepad++.
Eventually I started to wonder how I could change the values inside the game. I found the code segment above which actually contained almost everything about Erith. Her clothing, hp, food status and all other stats. To try and manipulate the code I started to compare savefiles and figured our that all the odd characters were numbers in ASCII which could be translated into hexadecimals. From there I compiled a small list of the different variables values and found out how to set their values to a specific number.
Here's the list i compiled in notepad.
And eventually I was able to give Erith more hunger points, but not manually increase her weight. So what I did was open a new savefile with a few million hunger points and made her eat to a point which I found her weight to be good enough. Here is her on the edited savefile.
This game is great. The only thing I'm thinking of is how she is able to be so big and still be so nimble in the tight corridors of the dungeon. Really, I don't think I have any right to say which direction this game should go, but I think that as she gets bigger she'll run into problems of size. She should get stuck and take up more spaces as she gets bigger. But as this is an 2d game I'd figure that it might not be totally easy to do in any scenario and might need alot of changes in how the game is coded. Honestly I think as this game is quite young you could look into making it 3d, but only if you think you could manage it. Otherwise, everything is great. And make sure to really take your time with this project, I would love to see more on this, but I can understand some of the limits of this game.