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(+1)

This is a very nice write up! I actually didn't know how the save files were internally structured by Godot, so I enjoyed reading about your technical dive into save editing.

I definitely would like to figure out a satisfying way to incorporate size effects. Not too sure what'll come out of it, but I'm thinking about experimenting with some of the stuff you've mentioned as a starting point.

(+1)

Great! Ask me if you need anything that is about manipulating the code. I could try and give the notepad document of the different hexadecimal values and how to put them in. I've manage to edit both level depth and body weight. I can show a bit of them, and some other things, look primarily at health and food bars to see the different changes.  -1 Food, accidentally cropped the image, but this lead Erith to lose her entire belly and chest. 


Massive room full of enemies, see depth. Also at this point the game starts to lag, and Erith's jiggles are distorted. When she walks fast her belly starts to fly all across the screen, which reminds me of playing on the phone where the same thing started happening.


See dungeon depth.


Also how do I activate the cheat code? I tried it on console, but it didn't connect to my game. And keyboard didn't work when I tried it. Is anything specific that you can use or any code segment to turn it on?

(+2)

I've only tested out the cheat code on my computer and my phone, so I'm not too sure how to troubleshoot that. Sorry.

The pinch and konami code are the only two ways to active the cheat in-game, but the cheat toggle is saved as a boolean value under "NO_MILK_RESET" in the options.ini file (same directory as the save file), so if you're willing to do a bit more digging, I guess you could try flipping a 0 to a 1 somewhere.

(1 edit)

Oh, yeah it works as intended, only that I forgot to do it on the start screen. And I checked the options file and saw that a 1 already was written for the "NO_MILK_RESET", but it seemed that another 0 turned into a 1 after successfully inserting the code. Thank you! I can't wait to try this out and maybe find a way to manipulate the cheat further!