Thanks for the feedback!
We've been back and forth on how we wanted the mechanics of absorbing the orbs and pulses to be. We definitely still need to do some tweaking with the growth and speed rates to make it a little more fluid, but we wanted to have some difficulty exchange for trying to get too many of the bonuses at once.
Hopefully we can get some of the bugs out with getting stuck on some of the walls soon, but we're glad you enjoyed it!