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(+2)

Solid game! The gameplay mechanics were simple but effective - It was well scoped for a jam, and I had fun playing. 

Here is my feedback:

  • Shooting at the bottom of the screen made the bullet disappear instantly
  • Hitboxes seemed to be a little unpredictable sometimes
  • Sometimes, there is nothing you can do to avoid being hit - I would have liked if there was some way for you to avoid getting hit if you are very skilled e.g. being able to aim your shot directionally instead of it going in a straight line
  • It felt like there was a lot of inertia in the movement (felt like slipping around on ice) - I think this game works well with some inertia, but I think it was a bit too much for me personally. I think I would have enjoyed it more if the movement felt a little bit more snappy/responsive

Great job overall!

(1 edit) (+1)

With a game that requires finite movements to dodge obstacles, I agree. Having inertia based movement seems like a detriment to the gameplay.

Had someone mention having waves of objects that spawn, but have a path carved out through it that you could potentially fly through. That would definitely have been desirable.