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No worries about clogging up the game comments, I'm too small-potatoes for that to matter at all and getting to engage on the stuff around game creation is kinda why I publish stuff anyway. Outside of the creativity and personal development and such of course XD

I think it's really cool to see games be made as well, and following the process in the middle of it or post-release as patch notes is pretty interesting! Just curious how nowadays even after a game is "shipped" that doesn't mean it's done being developed and that can be pretty neat :3

My next jam starts tomorrow and has a week-long window to make something, but I'm kind of floundering on getting the concept I'm chewing on to come together? I'm sure it'll sort itself out as I tinker though. Before this year I spent a very very long time just like fussing with small things but never finishing anything, so this was the year I really wanted to push myself to finally publish something? And I have! Which is very exciting! Which like, isn't super relevant, just like, if you want to go for it sometime, you should! You could record a dev diary if you felt so inclined for your channel? I know some folks document their stuff like that. Just have to be careful not to dox yourself if you record your desktop at all and such ^^;